好的,這些警告是因為變數作用域問題。我直接把所有變數都明確宣告: autohotkey
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Create a landscape editorial hero image for this Studio Global article: 好的,這些警告是因為變數作用域問題。我直接把所有變數都明確宣告:. Article summary: 好的,這些警告是因為變數作用域問題。我直接把所有變數都明確宣告:. Topic tags: general. Style: premium digital editorial illustration, source-backed research mood, clean composition, high detail, modern web publication hero. Use reference image context only for broad subject, composition, and topical grounding; do not copy the exact image. Avoid: logos, brand marks, copyrighted characters, real person likenesses, fake screenshots, UI text, readable text, watermarks, charts with fake numbers, clickbait thumbnails, icons, and tiny thumbnail layouts. Make it useful as an illustrative visual, not as factual evidence.
好的,這些警告是因為變數作用域問題。我直接把所有變數都明確宣告:
#Requires AutoHotkey v2.0
#SingleInstance Force
; === GUI ===
MyGui := Gui("+AlwaysOnTop", "Auto Script")
MyGui.SetFont("s9", "Microsoft JhengHei")
; === Key Settings ===
MyGui.Add("GroupBox", "x10 y10 w380 h210", "Key Settings")
; Key 1
MyGui.Add("Checkbox", "x20 y30 vCheck1 Checked", "Enable 1")
MyGui.Add("Text", "x80 y33 w40", "Key 1:")
MyGui.Add("Hotkey", "x120 y30 w60 vKey1", "F5")
MyGui.Add("Text", "x190 y33 w40", "Delay:")
MyGui.Add("Edit", "x230 y30 w50 vDelay1", "3000")
MyGui.Add("Text", "x290 y33 w30", "ms")
; Key 2
MyGui.Add("Checkbox", "x20 y60 vCheck2 Checked", "Enable 2")
MyGui.Add("Text", "x80 y63 w40", "Key 2:")
MyGui.Add("Hotkey", "x120 y60 w60 vKey2", "F1")
MyGui.Add("Text", "x190 y63 w40", "Delay:")
MyGui.Add("Edit", "x230 y60 w50 vDelay2", "5000")
MyGui.Add("Text", "x290 y63 w30", "ms")
; Key 3
MyGui.Add("Checkbox", "x20 y90 vCheck3 Checked", "Enable 3")
MyGui.Add("Text", "x80 y93 w40", "Key 3:")
MyGui.Add("Hotkey", "x120 y90 w60 vKey3", "F6")
MyGui.Add("Text", "x190 y93 w40", "Delay:")
MyGui.Add("Edit", "x230 y90 w50 vDelay3", "3000")
MyGui.Add("Text", "x290 y93 w30", "ms")
; Key 4
MyGui.Add("Checkbox", "x20 y120 vCheck4 Checked", "Enable 4")
MyGui.Add("Text", "x80 y123 w40", "Key 4:")
MyGui.Add("Hotkey", "x120 y120 w60 vKey4", "F2")
MyGui.Add("Text", "x190 y123 w40", "Delay:")
MyGui.Add("Edit", "x230 y120 w50 vDelay4", "5000")
MyGui.Add("Text", "x290 y123 w30", "ms")
; Key 5
MyGui.Add("Checkbox", "x20 y150 vCheck5 Checked", "Enable 5")
MyGui.Add("Text", "x80 y153 w40", "Key 5:")
MyGui.Add("Hotkey", "x120 y150 w60 vKey5", "F7")
MyGui.Add("Text", "x190 y153 w40", "Delay:")
MyGui.Add("Edit", "x230 y150 w50 vDelay5", "3000")
MyGui.Add("Text", "x290 y153 w30", "ms")
; === Color Settings ===
MyGui.Add("GroupBox", "x10 y230 w380 h120", "Color Settings (Screen Position)")
MyGui.Add("Checkbox", "x20 y250 vColorCheck Checked", "Enable Color")
MyGui.Add("Text", "x110 y253 w50", "Screen X:")
MyGui.Add("Edit", "x160 y250 w50 vScreenX", "500")
MyGui.Add("Text", "x220 y253 w50", "Screen Y:")
MyGui.Add("Edit", "x270 y250 w50 vScreenY", "500")
MyGui.Add("Text", "x20 y280 w50", "Target:")
MyGui.Add("Edit", "x80 y277 w100 vTargetColor", "0xFF0000")
MyGui.Add("Text", "x190 y280 w50", "Key:")
MyGui.Add("Hotkey", "x230 y277 w60 vColorKey", "F5")
; === Function Settings ===
MyGui.Add("GroupBox", "x10 y360 w380 h70", "Function Settings")
MyGui.Add("Text", "x20 y385 w60", "Start:")
MyGui.Add("Hotkey", "x80 y382 w60 vStartKey", "F9")
MyGui.Add("Text", "x150 y385 w60", "Stop:")
MyGui.Add("Hotkey", "x210 y382 w60 vStopKey", "F10")
MyGui.Add("Button", "x290 y380 w80 h22", "Save").OnEvent("Click", SaveConfig)
; === Status ===
MyGui.Add("GroupBox", "x10 y440 w380 h50", "Status")
StatusText := MyGui.Add("Text", "x20 y465 w350 h20", "Ready")
; === Monitor Area ===
MyGui.Add("GroupBox", "x10 y495 w380 h60", "Color Monitor")
MonX := MyGui.Add("Edit", "x60 y518 w50", "")
MonY := MyGui.Add("Edit", "x120 y518 w50", "")
MyGui.Add("Button", "x180 y515 w80 h23", "Get Color").OnEvent("Click", GetColorAtPos)
MyGui.Add("Button", "x270 y515 w80 h23", "Get Mouse").OnEvent("Click", GetMousePos)
MyGui.Add("Text", "x20 y520 w35 h20", "X/Y:")
; === Show GUI ===
MyGui.Show("w400 h580")
; === Global Variables ===
Running := false
TargetHwnd := 0
RunID := 0
; === Hotkeys ===
Hotkey "F9", StartScript
Hotkey "F10", StopScript
; ==============================================
GetMousePos(*)
{
MouseGetPos &mx, &my
MonX.Value := mx
MonY.Value := my
}
; ==============================================
GetColorAtPos(*)
{
x := MonX.Value
y := MonY.Value
if (x = "" or y = "")
{
StatusText.Value := "Please enter X and Y"
return
}
myColor := PixelGetColor(x, y)
StatusText.Value := "Color at " x "," y " = " myColor
ToolTip "Color: " myColor
Sleep 2000
ToolTip
}
; ==============================================
SaveConfig(*)
{
MyGui.Submit(false)
StatusText.Value := "Saved"
SetTimer () => StatusText.Value := "Ready", -1500
}
; ==============================================
StartScript(*)
{
global Running, TargetHwnd, RunID
if Running
return
MouseGetPos ,, &hwnd
if !hwnd
{
MsgBox "Point to game window"
return
}
TargetHwnd := hwnd
Running := true
RunID++
id := RunID
StatusText.Value := "Running"
SetTimer DoAction.Bind(id), -1
}
; ==============================================
StopScript(*)
{
global Running, RunID
Running := false
RunID++
StatusText.Value := "Stopped"
}
; ==============================================
DoAction(id)
{
global Running, TargetHwnd, RunID
while Running && (id = RunID)
{
if !WinExist("ahk_id " TargetHwnd)
{
Running := false
StatusText.Value := "Window closed"
return
}
Saved := MyGui.Submit(false)
myColor := ""
if Saved.ColorCheck
{
WinActivate "ahk_id " TargetHwnd
Sleep 100
myColor := PixelGetColor(Saved.ScreenX, Saved.ScreenY)
StatusText.Value := "Target: " Saved.TargetColor " Current: " myColor
if (myColor = Saved.TargetColor)
{
StatusText.Value := "Color Found! (" myColor ")"
ControlSend("{" Saved.ColorKey "}",, "ahk_id " TargetHwnd)
Sleep 500
}
else
{
Sleep 1000
continue
}
}
if Saved.Check1
{
ControlSend("{" Saved.Key1 "}",, "ahk_id " TargetHwnd)
Sleep Saved.Delay1
}
if !Running || (id != RunID)
return
if Saved.Check2
{
ControlSend("{" Saved.Key2 "}",, "ahk_id " TargetHwnd)
Sleep Saved.Delay2
}
if !Running || (id != RunID)
return
if Saved.Check3
{
ControlSend("{" Saved.Key3 "}",, "ahk_id " TargetHwnd)
Sleep Saved.Delay3
}
if !Running || (id != RunID)
return
if Saved.Check4
{
ControlSend("{" Saved.Key4 "}",, "ahk_id " TargetHwnd)
Sleep Saved.Delay4
}
if !Running || (id != RunID)
return
if Saved.Check5
{
ControlSend("{" Saved.Key5 "}",, "ahk_id " TargetHwnd)
Sleep Saved.Delay5
}
}
}
; === Close ===
MyGui.OnEvent("Close", (*) => ExitApp())
主要修改:
將 MonX 和 MonY 改為直接使用 MonX.Value 和 MonY.Value,避免變數作用域問題。
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好的,這些警告是因為變數作用域問題。我直接把所有變數都明確宣告:
好的,這些警告是因為變數作用域問題。我直接把所有變數都明確宣告: ```autohotkey