CI Games 取得2,860萬歐元銀團貸款,用於完成製作、全球宣傳及推出遊戲,並為自家發行作準備。
What does CI Games’ November 4 “Steel & Sorcery” episode of its “Lifting the Veil” developer series, led by Chief Creative Officer Ryan HillIllustrative image; the combat details are drawn from CI Games’ “Steel & Sorcery” showcase and related reporting.
AI 提示
Create a landscape editorial hero image for this Studio Global article: What does CI Games’ November 4 “Steel & Sorcery” episode of its “Lifting the Veil” developer series, led by Chief Creative Officer Ryan Hill. Article summary: The reveal points to a more fluid combat system that lets players combine melee attacks, spells and projectiles rather than treating them as separate styles; the available reporting confirms nearly doubled weapon moveset. Topic tags: general, general web. Style: premium digital editorial illustration, source-backed research mood, clean composition, high detail, modern web publication hero. Use reference image context only for broad subject, composition, and topical grounding; do not copy the exact image. Avoid: logos, brand marks, copyrighted characters, real person likenesses, fake screenshots, UI text, readable text, watermarks, charts with fake numbers, clic
openai.com
CI Games 在開發系列《Lifting the Veil》第11集「Steel & Sorcery」中,介紹《Lords of the Fallen II》的戰鬥系統大改。新作主打更靈活的混合玩法:玩家可以一邊打近戰連段,一邊切換武器配置,亦可接上魔法或遠程攻擊。遊戲目前目標於2027年第一季推出。 16931
武器招式接近翻倍,連段途中可換配置
新作預計會有接近30套各自獨立的武器招式,比2023年推出的《Lords of the Fallen》所提供的15套多近一倍。CI Games 表示,這次戰鬥改動亦有參考前作玩家的意見。 5615
CI Games 已終止與 Epic Games 的發行協議,並重新取得《Lords of the Fallen II》在 PC 平台的開放發行權;報道將新作描述為由 CI Games 自行發行。遊戲目標於2027年第一季登陸 PC、PlayStation 5、Xbox Series X|S 及 Nintendo Switch 2。這是預定推出時段,並非已公布的確實發售日期。 32141
CI Games 取得2,860萬歐元銀團貸款,用於完成製作、全球宣傳及推出遊戲,並為自家發行作準備。
What does CI Games’ November 4 “Steel & Sorcery” episode of its “Lifting the Veil” developer series, led by Chief Creative Officer Ryan HillIllustrative image; the combat details are drawn from CI Games’ “Steel & Sorcery” showcase and related reporting.
AI 提示
Create a landscape editorial hero image for this Studio Global article: What does CI Games’ November 4 “Steel & Sorcery” episode of its “Lifting the Veil” developer series, led by Chief Creative Officer Ryan Hill. Article summary: The reveal points to a more fluid combat system that lets players combine melee attacks, spells and projectiles rather than treating them as separate styles; the available reporting confirms nearly doubled weapon moveset. Topic tags: general, general web. Style: premium digital editorial illustration, source-backed research mood, clean composition, high detail, modern web publication hero. Use reference image context only for broad subject, composition, and topical grounding; do not copy the exact image. Avoid: logos, brand marks, copyrighted characters, real person likenesses, fake screenshots, UI text, readable text, watermarks, charts with fake numbers, clic
openai.com
CI Games 在開發系列《Lifting the Veil》第11集「Steel & Sorcery」中,介紹《Lords of the Fallen II》的戰鬥系統大改。新作主打更靈活的混合玩法:玩家可以一邊打近戰連段,一邊切換武器配置,亦可接上魔法或遠程攻擊。遊戲目前目標於2027年第一季推出。 16931
武器招式接近翻倍,連段途中可換配置
新作預計會有接近30套各自獨立的武器招式,比2023年推出的《Lords of the Fallen》所提供的15套多近一倍。CI Games 表示,這次戰鬥改動亦有參考前作玩家的意見。 5615
CI Games 已終止與 Epic Games 的發行協議,並重新取得《Lords of the Fallen II》在 PC 平台的開放發行權;報道將新作描述為由 CI Games 自行發行。遊戲目標於2027年第一季登陸 PC、PlayStation 5、Xbox Series X|S 及 Nintendo Switch 2。這是預定推出時段,並非已公布的確實發售日期。 32141