XREAL introduced xbx (X by XREAL) and the a01 AR glasses on May 26, 2026 for the Chinese market. The 62‑gram glasses omit XREAL’s X1 chip and 3DoF tracking to hit a lower price, but they retain the company’s core display tuning, HDR10 support with real‑time SDR‑to‑HDR conversion, and a self‑developed spatial anti...

Create a landscape editorial hero image for this Studio Global article: What are the key details about XREAL's new xbx sub-brand and the $299 a01 smart glasses it launched. Article summary: On May 26, 2026, XREAL launched **xbx** (X by XREAL), a youth-oriented sub-brand, alongside its first product — the **xbx a01 series** AR glasses. The a01 starts at ¥1,699 (≈$235 USD), not $299 USD as sometimes approxima. Topic tags: general, documentation, general web, user generated. Reference image context from search candidates: Reference image 1: visual subject "X By XREAL Launches $299 a01 AR Glasses For Big-Screen Entertainment · 62 grams and features · 1.07 billion colors · 14 brightness levels · 1600" source context "X By XREAL Launches $299 a01 AR Glasses For Big-Screen Entertainment | Ubergizmo" Reference image 2: visual subject "X By XREAL Launches $299 a01 AR Glasses For Big-Screen Entert
XREAL has given its budget‑minded lineup an official name and identity. On May 26, 2026, the company unveiled xbx — short for X by XREAL — a sub‑brand built entirely around young consumers who want a personal, portable big screen without the premium price tag or the “serious tech” vibe . Alongside the brand, the first product arrived: the xbx a01 series AR glasses.
Despite some early approximations, the a01 does not cost $299. The standard model is priced at ¥1,699 in China, or roughly $235 USD, while the a01+ comes in at ¥1,799 (about $249 USD) . For that money, you get a pair of 62‑gram glasses that trade a few high‑end features for a much broader reach.
XREAL positions xbx explicitly as a youth‑first brand, something the company’s own team frames as its equivalent to Xiaomi’s Redmi sub‑brand . The slogan — “Just Play” — sets the tone. Rather than marketing to early adopters or enterprise users, xbx leans into expression, personal style, and entertainment. The aesthetic draws from retro gaming and fluorescent accents, and the marketing materials emphasize freedom over technical benchmarks
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In practice, that means the a01 launches in China only for now. Pre‑orders opened on May 26 through Tmall, JD.com, and Douyin . There is no announced timeline for a western release, though the name “xbx” has already raised questions about potential trademark friction with Microsoft’s Xbox if the line eventually expands globally
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The a01 series is tethered AR: it plugs into phones, tablets, handheld game consoles, and other USB‑C devices to serve as an external display . The glasses use bird‑bath optics and dual Sony micro‑OLED panels to project a 50‑degree field of view, which at a distance of four meters looks like a 147‑inch screen
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Master stereo speakers come standard, with four sound modes. The base a01 offers standard, theater, and whisper modes, while the a01+ adds a surround mode. A light shield is also exclusive to the a01+ .
At 62 grams, the glasses are light enough for extended sessions. Removing the front shell — part of a swappable “transformable frame” system — drops the weight to 56 grams . This customizable front frame, marketed in China as “百变前框,” lets users swap styles to match their outfits or mood, pushing the glasses away from pure utility and closer to a fashion accessory
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Ergonomics also get attention: three sizes of nose pads, three‑step adjustable temples, and 10% thinner flexible temples designed to work even while lying down .
The a01 series inherits XREAL’s self‑developed spatial anti‑shake algorithm, which the company calls gimbal‑level. It uses AI posture prediction, microsecond‑level motion capture, and millisecond‑level pre‑rendering to stabilize the image. The system performs up to 1,000 posture checks per second and aims to cancel vibration without crushing detail, a problem that has plagued earlier mobile display glasses . For anyone planning to use these on a train, bus, or plane, this feature is arguably the most practical differentiator.
Hitting ¥1,699 required some deliberate trade‑offs. The a01 does not include XREAL’s own X1 spatial computing chip, and it lacks the electrochromic dimming and native 3‑DoF tracking found in the company’s premium Air and Light series glasses .
XREAL’s CEO, Xu Chi, addressed this directly after the launch, saying the cuts aren’t simply stripped‑down specs. The company’s core strengths — display tuning, the spatial stabilization algorithm, and overall build quality — remain fully intact on the a01 line . The result is a device that anchors itself on media consumption and casual gaming, not mixed‑reality overlays or spatial computing.
| Model | Price in China | Approx. USD | Key Extras |
|---|---|---|---|
| xbx a01 | ¥1,699 | ~$235 | — |
| xbx a01+ | ¥1,799 | ~$249 | Light shield, surround sound mode |
For now, the a01 is a domestic play. But given XREAL’s existing U.S. and European presence with its main product line, it’s worth watching whether xbx eventually makes the trip west — and how Microsoft’s legal team might respond if it does.
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XREAL introduced xbx (X by XREAL) and the a01 AR glasses on May 26, 2026 for the Chinese market.
XREAL introduced xbx (X by XREAL) and the a01 AR glasses on May 26, 2026 for the Chinese market. The 62‑gram glasses omit XREAL’s X1 chip and 3DoF tracking to hit a lower price, but they retain the company’s core display tuning, HDR10 support with real‑time SDR‑to‑HDR conversion, and a self‑developed spatial anti...