What prompted longtime Treyarch developer Gavin Goslin—who joined the studio in February 2011, worked as a level designer on Call of Duty: BThe success of the Black Ops ports has renewed debate about whether original developers should share in re-release revenue.
AI プロンプト
Create a landscape editorial hero image for this Studio Global article: What prompted longtime Treyarch developer Gavin Goslin—who joined the studio in February 2011, worked as a level designer on Call of Duty: B. Article summary: Goslin’s appeal was prompted by the ports’ enormous success: he welcomed the enduring popularity of games he helped make, but said it was “hard to watch” executives reap fresh financial windfalls while “the actual creato. Topic tags: general, general web. Style: premium digital editorial illustration, source-backed research mood, clean composition, high detail, modern web publication hero. Use reference image context only for broad subject, composition, and topical grounding; do not copy the exact image. Avoid: logos, brand marks, copyrighted characters, real person likenesses, fake screenshots, UI text, readable text, watermarks, charts with fake numbers, clic
openai.com
元Treyarchのレベルデザイナー、Gavin Goslin氏は、『Call of Duty: Black Ops』と『Black Ops 2』のPlayStation版移植が大きな成功を収めたことを、うれしさと複雑な思いの両方で受け止めています。自分が携わった作品が今も遊ばれているのは喜ばしい一方で、再販売による収益を生み出しているのに、実際に作品を作った人たちには還元されていないとして、ロイヤリティの分配を求めました。57
What prompted longtime Treyarch developer Gavin Goslin—who joined the studio in February 2011, worked as a level designer on Call of Duty: BThe success of the Black Ops ports has renewed debate about whether original developers should share in re-release revenue.
AI プロンプト
Create a landscape editorial hero image for this Studio Global article: What prompted longtime Treyarch developer Gavin Goslin—who joined the studio in February 2011, worked as a level designer on Call of Duty: B. Article summary: Goslin’s appeal was prompted by the ports’ enormous success: he welcomed the enduring popularity of games he helped make, but said it was “hard to watch” executives reap fresh financial windfalls while “the actual creato. Topic tags: general, general web. Style: premium digital editorial illustration, source-backed research mood, clean composition, high detail, modern web publication hero. Use reference image context only for broad subject, composition, and topical grounding; do not copy the exact image. Avoid: logos, brand marks, copyrighted characters, real person likenesses, fake screenshots, UI text, readable text, watermarks, charts with fake numbers, clic
openai.com
元Treyarchのレベルデザイナー、Gavin Goslin氏は、『Call of Duty: Black Ops』と『Black Ops 2』のPlayStation版移植が大きな成功を収めたことを、うれしさと複雑な思いの両方で受け止めています。自分が携わった作品が今も遊ばれているのは喜ばしい一方で、再販売による収益を生み出しているのに、実際に作品を作った人たちには還元されていないとして、ロイヤリティの分配を求めました。57