| "Persian-miniature jewel palette" |
| "Jewel-toned palette inspired by Persian miniature painting" |
| "Isfahan-inspired onion domes" | "Ornate palace architecture with onion domes, horseshoe arches, carved columns" |
| "Disney villain" | "Angular, sharp, imposing original villain, no existing characters" |
Keep all negative constraints that describe what you don't want—those don't typically trigger filters. Lists like "no photorealism, no 3D CGI, no plastic toy-like rendering, no anime style" help the model understand the desired aesthetic without naming a brand.
Here is a complete prompt that got through the safety filter while preserving the visual goal S:
Create an original 2D fantasy illustration inspired by classic hand-drawn theatrical cel animation from the early 1990s.
Art direction: traditional hand-inked cel animation look, flowing S-curve character silhouettes, tapered variable-weight ink outlines, elegant exaggerated shapes, flat saturated color fields, hard-edged 2–3 step cel shading, colored shadows instead of gray, and softly painted gouache-style backgrounds. Use a jewel-toned palette influenced by Persian miniature painting, with ornate palace architecture featuring onion domes, horseshoe arches, carved columns, geometric tilework, and grand ceremonial spaces.
This approach—starting with "original" and describing the artistic influences rather than the movie—is the key to staying within content boundaries.
If you need a shorter prompt that still avoids triggers:
Original 2D fantasy cel-animation illustration, classic early-1990s hand-drawn theatrical look, hand-inked tapered outlines, flat saturated colors, hard-edged cel shading, jewel-toned Persian-miniature-inspired palette, soft gouache palace backgrounds, onion domes, horseshoe arches, carved columns, and geometric tilework.
Avoid photorealism, 3D, live-action, anime, modern objects, logos, recognizable characters, named franchises, plastic CGI look, gray shadows, airbrush gradients, realistic skin texture, and flat lighting.
If even the rewritten version triggers a violation:
The goal is not to outsmart the safety system. The goal is to communicate the visual style so precisely that you don't need to name the reference at all. Great 2D fantasy illustration is defined by its techniques—tapered lines, flat color fields, jewel palettes, hard cel shading—not by the brand that popularized them. Describe those techniques, and the model will deliver the look you want.