Also debuting was Code Craft (代号Craft), a self-developed AI game creation platform built by the company’s ecosystem development division. It bundles a complete AIGC toolchain intended to smash the asset-production bottlenecks that slow down traditional studios. Users describe a concept in plain English—"design a space adventure RPG"—and the platform auto-generates 2D and 3D prototypes, including scenes, characters, and basic gameplay loops. Supporting multiple genres and exporting to mainstream engines like Unity, it launched with a free library of over 10,000 pre-made art assets and an open call for testers .
Rounding out the AI segment was a more serene application: Digital Jingdezhen: Porcelain Craft Adventure. Co-created with the Jingdezhen Imperial Kiln Institute and Tencent’s SSV Digital Culture Lab, this simulation management game offers players the tactile experience of historic porcelain crafting within a meticulously recreated digital city .
The conference’s biggest “wow” moment wasn’t a screen, but a stage. The world’s first League of Legends live interactive immersive music show is now a long-term residency in Shanghai. Overseen by Riot Games and co-produced by Tencent Video, Tencent Games, Shanghai Media Group (SMG) Live, and Wajijiwa Entertainment, the production was co-created by Punchdrunk—the British theater titan behind the legendary Sleep No More .
This isn’t your typical seated musical. For 120 minutes, audiences walk freely through 1:1 reconstructions of Piltover streets, The Last Drop bar, and the Shimmer factory. There are no fixed chairs—you choose which characters to shadow (Jinx, Vi, and others) as multi-threaded storylines literally unfold around you. Over 30 tracks from the Arcane soundtrack and League of Legends catalog are performed live, including anthems like Lonely Warrior (孤勇者) and Enemy . Currently showing through August 31, a massive 100-show summer celebration is also in the works
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The cultural push extends beyond Piltover: Delta Force announced a content partnership with the Jingdezhen Imperial Kiln Museum, bringing high-fidelity in-game recreations of treasures like a Ming dynasty porcelain duck-shaped incense burner .
Several PC and console-focused projects received airtime, including Tides of Annihilation, CONTROL Resonant, Arma Reforger, DayZ, Everwind, Cosmo Tales, and Chaos Zero Nightmare—the last of which confirmed a China launch for May 28 with exclusive early access .
The remaining 17 Publishing and 9 Investment titles spanned a broad spectrum, including a July 2, 2026, launch date for Just Dance: Party in China, plus updates for MapleStory: Island of Legends, Valorant, Path of Exile, FC Online, Dungeon & Fighter Mobile, and Under One Person .
While a standalone “PUBG Mobile AI teammate” announcement didn’t lead the English-language press release, Tencent’s broader AI push was unmistakable. The China-specific version, Peace Elite, has already logged millions of player interactions with AI NPCs. A summer 2026 overhaul will introduce "Xiao Tian," billed as the industry’s first strategy-model-driven AI teammate, alongside a full-chain UGC AI creation assistant now live in the game’s Oasis Genesis mode . These features build on Tencent’s existing AI ally technology, which has already produced global fan-favorite characters like PUBG Mobile’s Ninja Penguin POWNIN
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