Beyond these two, Sega explicitly stated that Year 2 will include "other IPs" beyond Godzilla and Evangelion, though it has not named them yet . Year 2 will also introduce new worlds and cross-game content
. The creative director for the game had previously teased that Sega planned to "surprise everyone" in 2026 with more content than fans expected at launch, and this Year 2 roadmap is the first concrete delivery on that promise
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While the Year 2 reveals stole the spotlight, Sega also locked in release dates for the remaining Year 1 crossover packs that fans had been waiting for:
These two packs represent the final major collaboration drops for the first Season Pass.
To understand what Year 2 builds on, here's a full recap of the crossover content included in the first Season Pass (Year 1):
Sonic Racing: CrossWorlds launched on September 25, 2025, for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. A Nintendo Switch 2 version followed on December 4, 2025 . Physical copies of the Nintendo Switch 2 Edition became available on March 26, 2026
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The game is developed by Sonic Team and published by Sega . The studio designed the DLC model to keep players engaged long-term. Veteran Sonic series producer Takashi Iizuka told GamesRadar+ that the crossover characters were partly intended to prevent the game from being a "one-and-done" experience, aiming instead to create a "Hall of Fame" feel that pulls from the best of Sega's racing legacy
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With Godzilla, Evangelion, and more unannounced IPs on the way, Year 2 aims to deepen that strategy — transforming CrossWorlds from a kart racer into an ongoing crossover event that extends well into 2027.
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