Schreier has also separately confirmed that the game is not delayed and is still on track for its November 19 date, while adding the caveat that delays can technically happen even late in the process . Take-Two CEO Strauss Zelnick, speaking after the company's latest financial report, has focused entirely on the single-player campaign and has not offered any timeline for a multiplayer reveal .
Neither Rockstar nor Take-Two has officially disclosed a development budget . However, industry analysts widely estimate that GTA 6 is the most expensive video game ever produced. The most commonly cited credible range is between $1 billion and $2 billion when combining development and marketing costs . Some sources narrow this to roughly $1.5 billion .
The costs are driven by a massive workforce, years of development across multiple Rockstar studios, Hollywood-level talent, and technology investments . Take-Two CEO Strauss Zelnick acknowledged that the game "was expensive" but stopped short of giving a specific figure . For context, GTA 5 is estimated to have cost approximately $265 million to develop and market . Even at the low end of estimates, GTA 6 costs roughly four times that amount.
GTA 6 is officially confirmed for release on November 19, 2026 . The target platforms at launch are PlayStation 5 and Xbox Series X|S only . No PC, PlayStation 4, Xbox One, or Nintendo Switch versions have been announced . A PC version is expected to follow much later, consistent with Rockstar's historical pattern of staggered PC releases . The date was locked in via Rockstar's Newswire and confirmed by Take-Two CEO Strauss Zelnick in financial filings and interviews .
The game's base price is set at $79.99 for consoles, according to official listings . Take-Two has also confirmed that the current version of GTA Online — the one tied to GTA 5 — will continue to receive support even after GTA 6 launches .
The difference between the GTA 5 and GTA 6 launch strategies could not be starker. When GTA 5 launched on September 17, 2013 for PlayStation 3 and Xbox 360, GTA Online followed just two weeks later on October 1, 2013 . That multiplayer component was already built, announced, and delivered in a very tight window alongside the single-player game. Rockstar even explained at the time that the two-week gap was intentional: they wanted GTA Online to be seen as a separate entity and to give players time to absorb the single-player experience .
For GTA 6, with three months to go until the November 19 release, Rockstar and Take-Two have said nothing about a new online mode and, per Schreier, have no intention of doing so anytime soon . This has led to widespread speculation that the GTA 6 Online component may not launch alongside the single-player game and could arrive significantly later .
The silence is especially notable given that a 2024 Bloomberg report indicated GTA 6 would have a "significant online mode" designed to generate recurring revenue for years . That expectation has not changed, but the timeline for delivering it may have shifted dramatically.
For players, the key takeaways are clear. GTA 6 will arrive on November 19, 2026 as a single-player-only experience on PS5 and Xbox Series X|S. A new GTA Online mode is almost certainly in development — given the revenue potential and Rockstar's long-term strategy — but it may not be ready for launch day. The original GTA Online had a rocky launch even with a two-week delay ; Rockstar may be taking a slower, more deliberate approach to avoid repeating those problems.
Take-Two CEO Strauss Zelnick has said the company expects Rockstar to support the current GTA Online even after GTA 6 launches . That suggests the existing multiplayer ecosystem will continue to operate as a bridge between the two game generations, giving Rockstar more breathing room to build the next iteration.
The bottom line: the total silence on a GTA 6 Online mode three months before launch is a major departure from the GTA 5 era. Combined with a development budget estimated at $1-2 billion and a console-only November 19 launch, this suggests Rockstar may be decoupling the multiplayer release from the single-player launch for the first time in the franchise's history.