The first Call of Duty: Modern Warfare 4 beta weekend opened on August 21, 2026, immediately after Call of Duty: NEXT. It delivered a larger-than-usual preview—including multiplayer, Warzone content, and the series’ first playable beta campaign mission—but the opening was not entirely smooth. Some players encountered login and access problems, while early feedback focused on loud footsteps, weapon lethality, missing map voting, and technical bugs. 31355
Infinity Ward moved quickly with beta updates. By August 23, the studio had reduced footstep volume and range, adjusted weapon balance, enabled map voting, added maps and modes, and continued investigating issues such as spawns and PC hitching. 4246475057
What happened when early access began?
Weekend One began at 11:00 a.m. PT on August 21 and is scheduled to end at 10:00 a.m. PT on August 25. Early access is available to players who pre-ordered or pre-purchased Modern Warfare 4, or redeemed an eligible beta code, on PS5, Xbox Series X|S, Xbox on PC, Steam, and Battle.net. 31315
The launch also exposed access friction. Reports described login and entitlement problems affecting some players, making the first hours less straightforward than the published schedule suggested. 55 The available reporting supports access and login issues, but does not establish a definitive server-capacity figure or a single technical cause for every failed connection.
What was included at launch?
The initial beta build offered six multiplayer maps and eight modes. The map pool included Rooftops, Silkworm, Transit 213, Cachette, Lotus, and Kill Block. Modes included Team Deathmatch, Domination, Hardpoint, Kill Confirmed, Search & Destroy, Inflation, Gunfight variants, and Mobility Course, with additional large-scale content forming part of the broader beta offering. 4710
The biggest headline addition was “Entrenched,” a standalone campaign mission. It marks the first time a Call of Duty beta has included a playable single-player campaign mission. Players take part in a South Korean military operation during a fictional North Korean invasion. 1910
The beta also includes Warzone content, including the Zodiac Resurgence map, as well as Ground War. These offerings make the test broader than a conventional multiplayer preview, although not every item is necessarily available in every playlist or at every point during the beta. 6810
Which problems did Infinity Ward address?
Footstep and gameplay audio
Footsteps were one of the most immediate complaints from early players. Infinity Ward reduced the volume and audible range of enemy footsteps and gear sounds, while also continuing to rebalance other audio cues so important information is easier to identify during combat. 424657
Weapon balance and time to kill
The studio also adjusted weapon lethality after players argued that the early time-to-kill balance was not yet right. Reported changes included nerfs to the ISO Nightshade and Oris 8.6, along with adjustments to Frangible ammunition and other weapon behavior. 465052
Map voting
Map voting was initially listed among Infinity Ward’s priority fixes. The first update introduced Cachette, bringing the map pool to the number the studio said was needed for voting to work effectively. Subsequent reporting confirmed that map voting was enabled alongside the update. 505257
Bugs, spawns, and stability
The first wave of fixes also covered general bugs and broader stability concerns. Reports identified optic and animation problems, party-joining issues, and PC hitching among the problems being tracked. Infinity Ward later acknowledged that spawning still needed improvement, so the beta should be treated as an active test rather than a finished representation of the launch build. 475355
What changes during the open beta?
Weekend Two—the Open Beta—runs from 10:00 a.m. PT on August 28 through 10:00 a.m. PT on September 1. Unlike Weekend One, it is open to everyone and does not require a pre-order or beta code. Nintendo Switch 2 joins the PS5, Xbox Series X|S, and PC versions during this second weekend. 131534
The content schedule is still evolving. Lithium was reported as a later addition rather than part of the August 23 update, while Lotus, 3v3 Gunfight, Cachette, and Inflation had already been added during Weekend One updates. 4647
The open beta is therefore best understood as both a larger public test and another balancing window. Players should expect further tuning rather than assume that every weapon, spawn point, audio cue, or technical issue is final.
How is Modern Warfare 4 performing on Switch 2?
Nintendo Switch 2 was not part of the early-access weekend, but selected creators and outlets received access to preview the build before the open beta. Early reports describe a target of roughly 60 frames per second in both docked and handheld modes, with occasional dips during heavier scenes. 1819212627
That performance comes with reported compromises, including softer image quality, reduced draw distance, muddy textures, and visible pop-in. These are third-party preview impressions, not a formal guarantee that the final game or every beta session will hold a locked frame rate. 18202226
Reports about a Switch 2 “code-in-box” edition and the final download or storage requirement remain insufficiently confirmed in the supplied publisher and platform material. Those details should be treated as unverified until Activision or Nintendo publishes final retail and storage information.
When does the full game release?
Call of Duty: Modern Warfare 4 is scheduled to launch on October 23, 2026, for PlayStation 5, Xbox Series X|S, PC, and Nintendo Switch 2. 3944
The beta’s opening problems do not, by themselves, predict the final game’s quality. What the first weekend does show is that Infinity Ward is using the test as an active feedback loop: access issues surfaced at launch, core audio and weapon changes followed quickly, map voting was added once the map pool was large enough, and spawn and stability concerns remained under review. The most meaningful measure will be whether those fixes hold up when the open beta brings a much larger player population online.