2. Layoffs and No Successor Project
On the same day, Bloomberg's Jason Schreier reported that Sony-owned Bungie is preparing another significant round of layoffs—the studio's third since Sony's $3.6 billion acquisition in 2022 . Sources told Schreier that Bungie had not greenlit any new game for the current Destiny 2 development team to pivot to. This confirmed to fans that Destiny 3 was not simply unannounced; it was not in active production at all
. The majority of Bungie’s rank-and-file employees reportedly learned their game was ending at the same time as the public
.
3. Sony Promotes Marathon as the Priority
During the very event that fans planned to disrupt, Sony heavily featured Marathon Season 2 . The extraction shooter, itself struggling to retain players following its initial launch, was presented as Bungie's main focus
. For Destiny fans, watching their beloved universe get officially sunset while the studio's resources were redirected to a different title felt like a deliberate provocation
.
The fan response has been swift and multi-pronged, moving beyond a mere petition into a full-blown campaign of digital civil disobedience.
The reality that tempers the fan outcry is harsh. As of the protest, Bungie has no approved project for the Destiny 2 team to move to. Internal employees are reportedly pitching and prototyping new ideas, but nothing—including a potential new chapter in the Destiny universe—has been greenlit . Sony and Bungie have yet to issue any public response to the petition or the protests
.
The battle cry of #WeWantDestiny3 now hangs over a studio in transition and a fanbase in open revolt, waiting to see if the coordinated outrage can change a corporate roadmap that, for now, has no space for the Traveler.
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