CI Games’ “Steel & Sorcery,” episode 11 of its Lifting the Veil series, presents Lords of the Fallen II as a more flexible action RPG: players can change melee loadouts mid-combo and bring magic or ranged attacks into a fight without stepping out of their melee stance. The sequel is planned for Q1 2027, and its combat reveal arrives as CI Games prepares to self-publish with a €28.6 million bank facility.
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A bigger melee moveset, with swaps built into combat
The headline change is scale: Lords of the Fallen II is expected to include almost 30 distinct weapon movesets, compared with 15 in the 2023 game. The studio says the overhaul draws on player feedback from the original.
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The new system also aims to make weapon choice more fluid. Players can switch between two melee loadouts during a combo, rather than treating a weapon change as a break in the action. Coverage of the reveal also describes spells and javelins being usable without leaving a melee stance.
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Quickfires connect melee, magic and ranged attacks
Each melee loadout can equip two Quickfire abilities. These let players access options such as spells, ranged attacks or buffs while keeping their current combat stance, adding another way to combine different combat styles.
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Magic receives a wider set of options, too. Players can equip up to four spells on one catalyst and switch to a second catalyst for four more; reports also describe seven schools of magic. The Sanguinarix can restore mana without consumables, according to coverage of the reveal.
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Together, these systems point toward hybrid builds: the showcase emphasizes mixing melee, magic and ranged attacks rather than committing to a single style. That is a description of the options revealed so far, not a guarantee that every combination will be equally effective.
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What the reveal does—and doesn’t—establish
The available reporting supports the central combat details: nearly 30 weapon movesets, mid-combo loadout switching, Quickfires, expanded magic and access to ranged attacks alongside melee. It does not provide enough detail here to assess how those systems will balance in the finished game.
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How CI Games is funding its independent launch
CI Games signed a €28.6 million syndicated credit facility arranged by Erste Bank Polska and Bank Ochrony Środowiska. The financing is intended to cover Lords of the Fallen II’s remaining production, global marketing and launch, and to refinance existing bank debt.
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Reporting says the facility is 80% guaranteed by Poland’s export credit agency KUKE, matures in August 2027 and is expected to be repaid mainly from game sales. Coverage also describes the arrangement as debt financing rather than a new share issue.
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CI Games has regained open PC distribution rights after ending its Epic Games publishing agreement, and reporting describes the sequel as moving to self-publishing. The game is targeting Q1 2027 for PC, PlayStation 5, Xbox Series X|S and Nintendo Switch 2; that is a release window, not a confirmed launch date.
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