The stress test was held over two days with testers selected from applications . Here are the key technical outcomes:
The CyberMP team has said they will use these findings to improve stability ahead of the next open test .
CyberMP's stated goal is to turn Cyberpunk 2077 into a full-fledged multiplayer experience—a free online modification that lets players explore Night City together, engage in co-op activities, PvP, vehicle combat, role-playing sandbox elements, and custom game modes . The team envisions it not merely as a co-op hack but as a persistent multiplayer layer comparable to what GTA Online provides for Grand Theft Auto
. It is important to note that CyberMP is a multiplayer mod, not a co-op campaign mod—it does not allow players to play the main story together
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CD Projekt RED had initially planned an official standalone multiplayer title for Cyberpunk 2077, but formally cancelled those plans in early 2021, citing a refocus on single-player experiences and the transition from REDengine to Unreal Engine for future projects . The company never released any form of official online multiplayer for the game.
CyberMP fills this void entirely through community effort. By enabling players to roam Night City together, synchronize vehicles and combat, share the world in real-time, and engage in player-driven roleplay, it delivers the core experience that CDPR abandoned—without requiring any official server infrastructure or publisher support . The mod team has effectively reverse-engineered networking into a game that was never designed for it, making CyberMP the only viable way to play Cyberpunk 2077 with other people.
The team has not announced a release date for a public beta. However, the closed testing cadence—including the latest successful closed beta that the team described as exceeding expectations—suggests steady progress . The next major milestone will likely be an open beta test, which the team has signaled is a priority after the second semi-open test's results are fully addressed
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