DLSS 4.5 Ray Reconstruction is now available through the Nvidia app for all GeForce RTX GPUs. The second generation transformer model combines denoising and Super Resolution work to target sharper, more temporally stable ray traced images, while Nvidia also claims performance improvements.
Published byEdited with GPT-5.6 LunaImages generated with GPT Image 1.5
Research answer

Create a landscape editorial hero image for this Studio Global article: What did Nvidia announce at Gamescom 2026 about DLSS 4.5 Ray Reconstruction—including its release timing, RTX-card compatibility, early-acce. Article summary: Nvidia made DLSS 4.5 Ray Reconstruction available through the Nvidia app for all GeForce RTX cards, with a general release due in September. At Gamescom, obtaining it required opting into the app’s Early Access releases . Topic tags: general, general web. Style: premium digital editorial illustration, source-backed research mood, clean composition, high detail, modern web publication hero. Use reference image context only for broad subject, composition, and topical grounding; do not copy the exact image. Avoid: logos, brand marks, copyrighted characters, real person likenesses, fake screenshots, UI text, readable text, watermarks, charts with fake numbers, clic
Nvidia’s biggest Gamescom 2026 graphics announcement was the rollout of DLSS 4.5 Ray Reconstruction, a new neural-rendering model for ray-traced and path-traced games. The feature is available through the Nvidia app on all GeForce RTX GPUs, rather than being restricted to the RTX 50 series. 2
3
The announcement also set dates for path-tracing updates in 007 First Light and Control Resonant, while RTX Remix and GeForce NOW gained new DLSS 4.5 capabilities.
Nvidia says DLSS 4.5 Ray Reconstruction uses a second-generation transformer model to reconstruct higher-quality pixels in parts of a ray-traced frame where rays were not sampled. It replaces traditional denoisers with an AI network trained on Nvidia supercomputers. 6
The company describes the result as sharper and more temporally stable image quality, with performance improvements in ray- and path-traced content. Those are Nvidia’s stated benefits; the supplied announcements do not provide an independent benchmark showing how large the gains are. 3
6
Compatibility is broader than some of Nvidia’s other DLSS 4.5 features: all GeForce RTX GPUs are supported through the Nvidia app. Developers can also integrate the technology through Nvidia’s Streamline SDK and an Unreal Engine plugin. 3
4
The rollout had two stages:
The most useful distinction is that the early-access requirements applied to the initial rollout path. Availability and title support can still vary by game: DLSS 4.5 Ray Reconstruction does not automatically appear in every game that supports another DLSS feature, according to reporting from Nvidia’s briefing. 4
Two upcoming game updates will provide the clearest demonstrations of the technology:
007 First Light is scheduled to receive path tracing and DLSS 4.5 Ray Reconstruction on September 15. The game already supports DLSS 4.5 Super Resolution and Dynamic Multi Frame Generation. 2
3
Control Resonant is scheduled to add path tracing and DLSS 4.5 Ray Reconstruction on September 24, 2026. 1
8
Together, the updates show Nvidia’s intended pairing: path tracing increases the rendering workload, while Ray Reconstruction is used to improve the quality of the reconstructed image and help make the effect more practical on RTX hardware.
Nvidia also highlighted Gears of War: E-Day, which will use RTX Mega Geometry to enhance ray tracing on GeForce RTX GPUs. The technology is designed to support more detailed geometry in ray-traced scenes. 2
4
The game is also set to launch with DLSS 4.5 support on PC, according to Nvidia’s separate technology announcement. 15
RTX Remix was upgraded with support for DLSS 4.5 Ray Reconstruction and Multi Frame Generation, expanding the rendering toolkit available for community-made remasters. 6
Nvidia used two projects to showcase that upgrade:
These projects underline that Nvidia’s RTX strategy is not limited to new releases. Older games can also serve as test cases for path tracing, neural rendering and other reconstruction technologies, although the final scope and release plans for a work-in-progress mod can change.
GeForce NOW is adding controls for DLSS 4.5 Super Resolution, Dynamic Frame Generation and Ray Reconstruction, giving cloud-streaming users more control over how supported games are rendered. 6
39
Nvidia also announced broader platform support, including upcoming Steam Machine and Steam Controller support, expanded Amazon Fire TV compatibility and full Firefox support. 39
The supplied announcements refer to additional day-one games coming to the service, but they do not establish a complete, reliable title list. The practical takeaway is that Nvidia is extending DLSS 4.5 beyond locally installed RTX PCs and into its cloud-gaming ecosystem.
The main change is access: Ray Reconstruction is being positioned as an update for the entire GeForce RTX family, not just Nvidia’s newest cards. The immediate benefits will depend on whether a game has an official update or another supported integration, and on the performance demands of its ray-traced settings.
For owners of supported games, the rollout to 007 First Light, Control Resonant and RTX Remix projects gives DLSS 4.5 several different test cases: new path-traced releases, a major modern franchise and community remasters of older games. Nvidia’s GeForce NOW changes extend the same feature set to cloud streaming, but the available controls and game support remain service- and title-dependent.
Studio Global AI
This page includes a source-backed answer you can continue inside Studio Global.
DLSS 4.5 Ray Reconstruction is now available through the Nvidia app for all GeForce RTX GPUs.
DLSS 4.5 Ray Reconstruction is now available through the Nvidia app for all GeForce RTX GPUs. The second generation transformer model combines denoising and Super Resolution work to target sharper, more temporally stable ray traced images, while Nvidia also claims performance improvements.
007 First Light gets path tracing and Ray Reconstruction on September 15, followed by Control Resonant on September 24.
DLSS 4.5 Ray Reconstruction is now available through the Nvidia app for all GeForce RTX GPUs. The second generation transformer model combines denoising and Super Resolution work to target sharper, more temporally stable ray traced images, while Nvidia also claims performance improvements.
Published byEdited with GPT-5.6 LunaImages generated with GPT Image 1.5
Research answer

Create a landscape editorial hero image for this Studio Global article: What did Nvidia announce at Gamescom 2026 about DLSS 4.5 Ray Reconstruction—including its release timing, RTX-card compatibility, early-acce. Article summary: Nvidia made DLSS 4.5 Ray Reconstruction available through the Nvidia app for all GeForce RTX cards, with a general release due in September. At Gamescom, obtaining it required opting into the app’s Early Access releases . Topic tags: general, general web. Style: premium digital editorial illustration, source-backed research mood, clean composition, high detail, modern web publication hero. Use reference image context only for broad subject, composition, and topical grounding; do not copy the exact image. Avoid: logos, brand marks, copyrighted characters, real person likenesses, fake screenshots, UI text, readable text, watermarks, charts with fake numbers, clic
Nvidia’s biggest Gamescom 2026 graphics announcement was the rollout of DLSS 4.5 Ray Reconstruction, a new neural-rendering model for ray-traced and path-traced games. The feature is available through the Nvidia app on all GeForce RTX GPUs, rather than being restricted to the RTX 50 series. 2
3
The announcement also set dates for path-tracing updates in 007 First Light and Control Resonant, while RTX Remix and GeForce NOW gained new DLSS 4.5 capabilities.
Nvidia says DLSS 4.5 Ray Reconstruction uses a second-generation transformer model to reconstruct higher-quality pixels in parts of a ray-traced frame where rays were not sampled. It replaces traditional denoisers with an AI network trained on Nvidia supercomputers. 6
The company describes the result as sharper and more temporally stable image quality, with performance improvements in ray- and path-traced content. Those are Nvidia’s stated benefits; the supplied announcements do not provide an independent benchmark showing how large the gains are. 3
6
Compatibility is broader than some of Nvidia’s other DLSS 4.5 features: all GeForce RTX GPUs are supported through the Nvidia app. Developers can also integrate the technology through Nvidia’s Streamline SDK and an Unreal Engine plugin. 3
4
The rollout had two stages:
The most useful distinction is that the early-access requirements applied to the initial rollout path. Availability and title support can still vary by game: DLSS 4.5 Ray Reconstruction does not automatically appear in every game that supports another DLSS feature, according to reporting from Nvidia’s briefing. 4
Two upcoming game updates will provide the clearest demonstrations of the technology:
007 First Light is scheduled to receive path tracing and DLSS 4.5 Ray Reconstruction on September 15. The game already supports DLSS 4.5 Super Resolution and Dynamic Multi Frame Generation. 2
3
Control Resonant is scheduled to add path tracing and DLSS 4.5 Ray Reconstruction on September 24, 2026. 1
8
Together, the updates show Nvidia’s intended pairing: path tracing increases the rendering workload, while Ray Reconstruction is used to improve the quality of the reconstructed image and help make the effect more practical on RTX hardware.
Nvidia also highlighted Gears of War: E-Day, which will use RTX Mega Geometry to enhance ray tracing on GeForce RTX GPUs. The technology is designed to support more detailed geometry in ray-traced scenes. 2
4
The game is also set to launch with DLSS 4.5 support on PC, according to Nvidia’s separate technology announcement. 15
RTX Remix was upgraded with support for DLSS 4.5 Ray Reconstruction and Multi Frame Generation, expanding the rendering toolkit available for community-made remasters. 6
Nvidia used two projects to showcase that upgrade:
These projects underline that Nvidia’s RTX strategy is not limited to new releases. Older games can also serve as test cases for path tracing, neural rendering and other reconstruction technologies, although the final scope and release plans for a work-in-progress mod can change.
GeForce NOW is adding controls for DLSS 4.5 Super Resolution, Dynamic Frame Generation and Ray Reconstruction, giving cloud-streaming users more control over how supported games are rendered. 6
39
Nvidia also announced broader platform support, including upcoming Steam Machine and Steam Controller support, expanded Amazon Fire TV compatibility and full Firefox support. 39
The supplied announcements refer to additional day-one games coming to the service, but they do not establish a complete, reliable title list. The practical takeaway is that Nvidia is extending DLSS 4.5 beyond locally installed RTX PCs and into its cloud-gaming ecosystem.
The main change is access: Ray Reconstruction is being positioned as an update for the entire GeForce RTX family, not just Nvidia’s newest cards. The immediate benefits will depend on whether a game has an official update or another supported integration, and on the performance demands of its ray-traced settings.
For owners of supported games, the rollout to 007 First Light, Control Resonant and RTX Remix projects gives DLSS 4.5 several different test cases: new path-traced releases, a major modern franchise and community remasters of older games. Nvidia’s GeForce NOW changes extend the same feature set to cloud streaming, but the available controls and game support remain service- and title-dependent.
Studio Global AI
This page includes a source-backed answer you can continue inside Studio Global.
DLSS 4.5 Ray Reconstruction is now available through the Nvidia app for all GeForce RTX GPUs.
DLSS 4.5 Ray Reconstruction is now available through the Nvidia app for all GeForce RTX GPUs. The second generation transformer model combines denoising and Super Resolution work to target sharper, more temporally stable ray traced images, while Nvidia also claims performance improvements.
007 First Light gets path tracing and Ray Reconstruction on September 15, followed by Control Resonant on September 24.