The Tarnished Edition is a comprehensive bundle designed to give Switch 2 players a complete starting experience. It's important to note that while this package is the definitive way to play on Nintendo's console, none of the new in-game items are exclusive to the platform.
Here’s what’s included:
For players who already own Elden Ring on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, or PC via Steam, the new content from the Tarnished Edition will be released simultaneously on August 28, 2026, as a standalone paid add-on called the Tarnished Pack .
FromSoftware confirmed that while the content is bundled for free on the Switch 2, it will be a separate purchase on all other systems . Pricing in Japan has been set at 550 yen, roughly $3.44, but regional pricing outside of Japan has not been officially detailed
. This is a pure content pack and does not include the base game or Shadow of the Erdtree, which players must already own
.
The journey to this August release date has been anything but smooth, filled with technical drama and public silence that had many fans worried about the port's quality .
Elden Ring: Tarnished Edition was first announced in April 2025 with a vague 2025 release window. It was a headline act, notably featured as the very first third-party game shown during the major Nintendo Switch 2 Direct presentation . Optimism was high, but that quickly changed.
At Gamescom in August 2025, Bandai Namco showed a playable demo behind closed doors. The response was overwhelmingly negative. Reports surfaced calling it one of the worst-running games on the Switch 2 hardware, plagued by severe frame rate drops and significant performance issues . The situation was so bad that the publisher allegedly prohibited attendees from capturing or posting any footage of the game
.
Just two months later, on October 23, 2025, FromSoftware and Bandai Namco officially announced the inevitable. The port was delayed from its planned 2025 launch into an indefinite 2026 window. In a statement, the developers said the extra time was necessary for "performance adjustments" and that development was "continuing wholeheartedly" toward a release they could be proud of .
Following the delay, Bandai Namco went almost completely silent regarding the port for nearly six months, fueling community concern . That silence finally broke in March 2026 during the Game Developers Conference (GDC). Reports emerged that the game had undergone roughly six months of dedicated optimization work directly following the Gamescom feedback, and new previews stated it now ran significantly better
.
The full payoff came on June 4, 2026, when FromSoftware locked in the final release date. The August 28 date places the launch over 14 months after the troubled Gamescom debut, a testament to the significant work required to get the demanding open-world RPG running on Nintendo's hybrid hardware .
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