Remedy is self-publishing Control Resonant, marking a significant shift for the studio . The game is priced at $59.99, $10 below the standard AAA price point
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The sequel introduces a brand-new playable protagonist: Dylan Faden — the brother of Jesse Faden, the director of the Federal Bureau of Control from the first game . Dylan was previously a prisoner of the FBC, held for his paranatural abilities. After Jesse's story, Dylan now steps into the spotlight
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Jesse Faden is not playable in Control Resonant, but she returns as a major supporting character . Creative director Mikael Kasurinen has described the two siblings as embodying different approaches to power: Jesse is like a cat, patient and precise, while Dylan is more like a dog, direct and forceful
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Control Resonant represents a fundamental genre shift from the original third-person shooter. It is now a melee-focused action RPG .
Key confirmed changes include:
Remedy has stated that Control Resonant has the biggest gameplay team in the studio's history working on the project .
The story takes place seven years after the events of the original Control . The action moves out of the Oldest House and into a corrupted, ruined version of Manhattan
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Both familiar enemy factions — the Hiss and the Mold — have evolved significantly, becoming more dangerous than ever . Senior Gameplay Animator Annika Lehtinen confirmed that enemies have been completely redesigned for the sequel
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Remedy released the fourth development diary on July 23–24, 2026, titled "Stepping Into a New World" . The diary is available on Remedy's YouTube channel and runs approximately six minutes
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Key content revealed in the diary: