A serious bug tied to the Templar Hunt side-quest chains can erase hours of progress. The glitch occurs when a player leaves a Templar Hunt chain unfinished in one region and later triggers a main story mission in the same area — the two quest lines "block each other," creating a softlock that forces the player to revert to an earlier save. Journalist Stephen Totilo reported losing five hours of play to this bug . The recommended workaround is to complete each Templar Hunt chain immediately upon receiving it and not leave them unfinished until a patch arrives. Ubisoft has acknowledged the bug and stated a fix is coming .
Players have sharply criticized the remake's monetization. The standard edition costs $60, but launch-day optional DLC packs and microtransactions total roughly $84–$85 when added together, angering fans who view this as excessive for a full-priced remake of a 2013 game . Ubisoft has responded directly to negative Steam reviews, stating that "the additional packs are entirely optional extras" and "never a requirement to enjoy or complete the game" . Many Steam reviews cite the monetization as the primary reason for negative or mixed ratings, even while praising the quality of the remake itself .
On PC, cutscenes are locked to 30 FPS when Raytracing, BVH, or Terrain Quality are set to Ultra High. Ubisoft has acknowledged this as a known issue and provided a temporary workaround: adjusting the overall graphics preset to any default setting and avoiding manual changes to those three specific options. A permanent fix is listed as "coming soon" .
The game launched on July 9, 2026 to largely positive critical reviews (84 Metacritic) and strong concurrent player counts on Steam (~95,000–98,000) , but player reception is noticeably more mixed. User reviews on Steam have ranged from "Mostly Negative" to "Mixed" (roughly 42–65% positive depending on the day) . The four main controversies — a database-induced plot spoiler, a progress-wiping side-quest bug, heavy day-one monetization, and a PC cutscene frame-rate lock — have created a turbulent launch week. Ubisoft has publicly responded to the monetization complaints and confirmed fixes are in progress for the technical issues.