During the Q&A of the July 2026 corporate briefing, as reported by InvenGlobal and multiple outlets, Huh Jin-young stated: "We believe it is important to showcase Crimson Desert on as many platforms as possible. We are reviewing the Nintendo Switch 2, and it is currently being developed to a level where basic gameplay is possible" . This is the first time the studio has confirmed the port has moved past pure feasibility research into active development with a playable build
.
The CEO has consistently acknowledged that the Switch 2's hardware presents significant challenges for a game built on Pearl Abyss's proprietary BlackSpace engine.
Crimson Desert launched on March 19, 2026, for PlayStation 5, Xbox Series X|S, and PC, and has been one of the fastest-selling new IPs of the generation.
The game also generated $20 million in Steam pre-orders alone before launch . No platform-specific breakdown has been disclosed, and no sales updates have been shared beyond the 6-million figure from July 2026.
Pearl Abyss has confirmed that DLC is in active development.
Pearl Abyss has confirmed that its next game, DokeV, remains in active development. Now that Crimson Desert has shipped, the company is shifting focus to accelerate its production. The target is to complete DokeV within 2 to 3 years after Crimson Desert's launch (i.e., a window broadly targeting 2028–2029), and the studio plans to share more development updates by the end of 2026 . A Korean press source (InvenGlobal) reported DokeV is "targeted for 2028"
.