On June 23, 2026, Bungie released Destiny 2 update 9.7.0.2 (version 3.99/1.194 on consoles, ~131 MB on Steam) — a client-side patch that arrived exactly two weeks after the final live-service content drop, Monument of Triumph (9.7.0) ![]()
. Bungie had previously stated that while live-service content was done, they would still push critical fixes
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This patch squashed exploits that were actively breaking both PvE and PvP, fixed loot and progression bugs, and rebalanced a handful of outlier armor sets and weapons. Here is every meaningful change in the final major patch for Destiny 2 — and what the game's future looks like now.
Major Exploits and Bugs Fixed in 9.7.0.2
Raids and PvE Activities
- Pantheon (Argos encounter): Players could skip directly to the damage phase by exploiting the Joining Allies mechanic — fixed
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- Operation: Seraph's Shield: Players with uncapped framerates were dying unexpectedly, making the mission unplayable above certain settings — fixed
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- Ketchcrash: Enemies spawning trapped behind doors could soft-lock the entire activity — fixed
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- Salvation's Edge: The Witness's animations would not play properly, breaking the encounter's flow; Master-mode armor purchases were not granting items — fixed
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- Garden of Salvation: Pit of Heresy items were incorrectly dropping from the final encounter — fixed
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- Vault of Glass, Crota's End, King's Fall: Master modes were missing from the Fireteam Finder — fixed
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PvP and Ability Exploits
- Hunter Lethal Current Aspect: Could activate multiple times on a single attack, causing one-shot kills in the Crucible — fixed
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- Calus challenge feat: Teleport points could place players into fatal locations — adjusted
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Armor and Exotic Balance
- Pale Heart 2-piece set bonus: Was not granting the intended Transcendence energy multiplier; reworked to a flat energy gain instead
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- Grasp of Avarice 4-piece set bonus: Made Tangles deal far more damage than Supers — nerfed to bring it in line
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- Stasis turrets from Rime-Coat Raiment were not inheriting the grenade's effects — fixed
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- Ex Diris & Mothkeeper's Wraps: Interaction only worked with active moth charges instead of consistently — fixed
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Weapon and Gear Fixes
- Ergo Sum vortex heavy attack cost 6 ammo instead of the intended 4 — fixed
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- Hierarchy of Needs was not gaining Guidance Energy from precision damage — fixed
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- One Thousand Voices, Fafnir, and Tarrabah catalysts were not progressing — fixed
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- Crossbow bolts could displace bosses by attaching to pickup objects (Bungie's patch note description: "They shall yeet no more") — fixed
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- Truth max ammo reserves reduced from 14 to 10
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- Europa/Moon Rocket Launchers were incorrectly dropping with Lead from Gold (a perk reserved for special-ammo weapons) — replaced with Impromptu Ammunition
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Why This Patch Matters
Hotfix 9.7.0.2 proved that Bungie was not immediately abandoning the game's functionality. It addressed game-breaking soft-locks, a PvP one-shot exploit that undermined competitive fairness, and critical loot and balance issues that would have otherwise remained permanent ![]()
. Even after "the end" of live-service content, the studio maintained enough support to squash the most impactful bugs
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Destiny 2's Current Status and Future Outlook
Active development has ended — no more expansions or seasons
Bungie formally announced on May 21, 2026 that no further expansions, seasons, or live-service content are planned ![]()
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. The final content update — Monument of Triumph (9.7.0) — shipped on June 9, 2026, described as a "collection of love letters to players" ![]()
. All planned future expansions were canceled, including the previously announced Shadow & Order mid-season update ![]()
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Servers remain online in permanent maintenance mode
Bungie has stated that Destiny 2 will not be shut down; the game will remain playable in what Breach.gg described as an "eternal garrison" — a permanently maintained but creatively frozen state ![]()
. Key characteristics of this phase:
- Occasional critical bug-fix patches (like 9.7.0.2) are still possible
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- No new content of any kind — no expansions, no seasons, no events, no new loot pools beyond what already shipped
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- The existing timegated events, raids, dungeons, and PvP modes remain accessible and rotatable by Bungie's backend team.
- All existing Monument of Triumph content (new exotic missions, Pantheon boss rush, return of Sparrow Racing League, tiered loot systems) is now the final state of the game
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What players can expect going forward
- The game will likely receive only essential server-side and exploit-fix patches for the foreseeable future, with no new features
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- There is no announced sunset date or server shutdown plan, but the game is effectively in indefinite hospice — it will run as-is
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- A 373,000-name petition calling for a Destiny 3 or continuation was submitted, but Bungie has not publicly responded with any reversal
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- Community sentiment remains split: many players have moved on, while others continue to engage with the final content drop and the preserved endgame ecosystem
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